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Book details / order |
INTERACTIVE COMPUTER GRAPHICS: A TOP-DOWN APPROACH USING OPENGL, 5/E |
Table of contents-
graphics systems and models
graphics programming
input and interaction
geometric objects and transformations
viewing
shading
from vertices to fragments
discrete techniques
programmable shaders
modeling and procedural methods
scene graphs and real time
curves and surfaces
advanced rendering.
a top-down, programming-oriented approach allows for coverage of engaging 3d material early in the course so students immediately begin to create their own graphics.
low-level algorithms (for topics such as line drawing and filling polygons) are presented after students learn to create graphics.
both c and c++ are used, with c as the dominant language to effectively introduce students to computer graphics without using object-oriented programming.
opengl: a primer, third edition, by edward angel is available for those who want more detail on opengl®.
Author : Edward angel
Publication : Pearson
Isbn : 9788131725306
Store book number : 108
NRS 760.00
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